

There’s a good selection of stages on offer here, though again some get a little too complicated for their own good with some areas and mechanisms that are a little difficult to identify and quickly comprehend at speed. This extends to the multiplayer Battle mode too, which is less of a rarity given that the Xbox 360, PS3, Wii and DS all got digital-only, multiplayer-only Bomberman games last generation. The series’ glory days may be long gone but this game, at times, shows glimmers of that era. When it all comes together it does still evoke those feelings I used to get playing the Super Bomberman games on the SNES and Mega Bomberman on the Mega Drive. As a Bomberman man at heart I still take great satisfaction from trapping an enemy in a corner with a bomb, or perfectly lining up a series of bombs and taking out four bad guys with a single huge explosion. To be clear, this isn’t to say I didn’t have fun playing it. This also leads to confusion when you’re dropping your bombs, as you aren’t always exactly certain how far your traditional cross-shaped explosion is going to travel when you’re in a particularly complicated level. See if you can try to figure out how I (the green dude in the top hat in the middle) can get up there Believe it or not, those enemies on the left are on a higher level than me. It can be legitimately difficult at times on some stages to tell whether you’re on a high platform, and there were moments where I was stood there trying to figure out how I could even reach certain low areas because I didn’t realise one of those things I thought was a block was actually a slope leading down. Its use of more detailed textures and a more angled isometric camera looks good in screenshots and plays fine in the basic early stages, but as you progress multi-layered levels are introduced and things start getting a little confusing. Super Bomberman R’s single-player mode starts straightforward enough but it eventually tries to get a little too clever for its own good. Thankfully, that’s exactly what we have again here in Super Bomberman R: a sturdy selection of 40 single-player stages as well as a solid helping of boss fights to mix things up a bit.Īlthough it’s great to see ‘proper’ single-player Bomberman back on a personal level – it’s always been my favourite mode – it’s not without its flaws.Įarlier Bomberman games had simplistic graphics, and while this was mainly out of necessity it did make it easy to see what you were doing and where you were going even as levels filled with bombs, explosions, enemies and power-ups. The most notable example of this – from my point of view, at least – is the return of a proper single-player mode for the first time in around a decade.įans of older Bomberman games will remember how the solo mode had you making your way through a series of levels, trying to destroy every enemy in order to open the exit that would take you to the next stage.

Although it isn’t quite a return to form as yet, as far as modern Bomberman efforts go it’s a good sign that Konami is at least getting back on the right track.

It’s fine though, because that doesn’t mean it’s a bad one. I’ve loved the series from the moment I first played the NES original back in 1991, and ever since Super Bomberman 2 launched on the SNES in the mid ‘90s I’ve been anxiously waiting for a new sequel that would better it. In case you couldn’t already tell, I’m a big fan of Bomberman.
